The last post is only brief, but just explains the future developments of animation on a global level.
One development that did catch my attention was the idea of animating life like models of humans. With this came an interesting idea of how animation has affected the robotic side, 'animating' real life objects to seem like humans.
This brought up a big question on how technology is vast taking over all aspects of every day life, with real life robots being built to resemble human beings. With this brings an issue of moral question and a hypothesis called 'Uncanny Valley' which explores the reactions to humans against these robotics. I found it interesting that from the ideas of animating 3D characters in life like form, it has spurred yet another technology to advance it's developments into creating real life robots; just like the video shows below.
Robots
I also found this website really insightful into the industry of computer animation, and what the expectations for animation are for the future.
With new developments in the surrounding industries, there's no doubt there will be new advances in animation. The pictures below show the new developments in gaming consoles and robots, which all illustrate the use of animation technology within their unique ideas. It's amazing to see how animation has leaped from drawings into new age technology, with no apparent reason not to continue.
I hope you have enjoyed the blog, and hope it supported my essay in New Technology and Animation.
By Hannah Shute
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